· Steam Workshop: Scrap Mechanic. Login Store Community Support Change language View desktop website OBS! to be able to use any Workshop mods you need to be on the Scrap mechanic TEST branch! using only 4 blocks. Just hook up the driver seat to the WASD converter blocks, and then take the output from those blocks and connect them to. · Description: This mod adds 4 logic gates that are powered when one of the WASD keys gets pressed. Connect them to a driver’s seat. Now updated to with backwards compatability to Update 1: It actually works now. I forgot to add the output. Update 2: The WASD Converters can now be connected to bltadwin.ruted Reading Time: 1 min. · Scrap Mechanic. All Discussions The WASD Converter is a compact component that allows you to take the W-A-S-D input that the driver's seat uses and turn it into 4 separate outputs. The component also has 4 controllers built into it, one for each output. the mod may not work in survival, but vanilla probably will so this does have some.
Ftl More Scrap Mod Apk Easy mode will give you more scrap per battle and will reduce the difficulty of battles by lowering the quality of weapons on enemy ships. Achievements and new ship types can be unlocked in either difficulty and will carry through to both difficulties of the game. 2. Open the Scripts\WASD_bltadwin.ru file for editing. 3. Replace the 2 instances of parent:getPoseWeight(0) with parent:getSteeringAngle() 4. Replace the 2 instances of bltadwin.ruPoseWeight = data with bltadwin.ruPoseWeight = data * + 4. Save and you are done. Hope this help someone else or the creator updates the mod. 41 votes, 12 comments. k members in the ScrapMechanic community. Game Discussion for Scrap Mechanic!
Description: This mod adds 4 logic gates that are powered when one of the WASD keys gets pressed. Connect them to a driver’s seat. Now updated to with backwards compatability to Update 1: It actually works now. I forgot to add the output. Update 2: The WASD Converters can now be connected to controllers. 2. Open the Scripts\WASD_bltadwin.ru file for editing. 3. Replace the 2 instances of parent:getPoseWeight(0) with parent:getSteeringAngle() 4. Replace the 2 instances of bltadwin.ruPoseWeight = data with bltadwin.ruPoseWeight = data * + 4. Save and you are done. Hope this help someone else or the creator updates the mod. Kinda convoluted but yes. Enable cheats (a user explained how to do this in a comment on this thread, ctrl+f UniqueInformation2) Download a workshop blueprint and open it in Creative mode. Target the creation and type /export name. Load up Survival (with cheats still enabled) Point at a location and type /import name.
0コメント